Movies

MGM was “horrified” by Die Another Day’s CGI surfing scene — and the first cut was even worse

MGM was “horrified” by Die Another Day’s CGI surfing scene — and the first cut was even worse
Image credit: Google Veo 3

Pierce Brosnan, director Lee Tamahori and even MGM lift the lid on how Die Another Day’s infamous CGI surfing went pear-shaped — and the studio were horrified.

If you ever want to make James Bond fans groan in unison, just bring up Die Another Day's infamous CGI surfing scene. You know the one: Pierce Brosnan's Bond, dangling off what's basically a giant kite, skimming over a cartoonish digital wave with all the physical credibility of a PlayStation 2 cutscene. It's regularly wheeled out as the series' worst misstep, and not even the people paid to make the thing could defend how it turned out.

Why They Did It

So, how did we end up with a sequence that's aged less like a fine martini and more like expired milk? This wasn't a case of some rogue effects artist running wild. According to Matthew Field's book 'Some Kind of Hero: The Remarkable Story of the James Bond Films', director Lee Tamahori was the driving force behind the push for CGI instead of a physical stunt. To be fair, the Bond franchise usually prides itself on doing things the hard way—actual explosions, real car flips, that kind of thing. But Tamahori wanted to get modern:

Bond films like to do things for real and not go CGI, but my argument is that CGI is just another tool and you'll have to embrace it sooner or later or you'll be overtaken by other action movies.

The old guard—producer Barbara Broccoli and Michael G. Wilson—apparently went along with it, albeit with some pretty heavy side-eye. Even Pierce Brosnan himself wasn't exactly sold. He described the whole experience as feeling 'rather foolish' and said the result ended up every bit as 'silly' as he'd feared.

Just How Bad Was It?

This is where things get especially absurd: by all accounts, the version you saw in cinemas was actually the improved cut. Early on, it was a disaster even by 2002 standards. Chris McGurk, MGM's COO at the time, remembered sitting through the first screening and having a minor existential crisis. He summed it up like this:

When I went to the first screening, I remember telling Barbara Broccoli that I thought it looked like Gidget does to Malibu on a surfboard. Like right out of the fifties, that's how horrible it looked. We were stunned because we'd spent a ton of money on that sequence and we had heard everybody telling us, 'Don't worry.' We repaired it to a huge extent after that, but everybody was let down by what was delivered.

It turns out, all the money in the world couldn't rescue what amounted to low-rent digital carnage. The tech for that kind of photo-real water just didn't exist in 2001/02, and Tamahori freely admitted he'd overreached. In his own words, it would have needed years of extra research and development to get right (which obviously wasn't on the cards for a Bond movie on a deadline).

Die Another Day's much-mocked CGI surfing sequence actually looked even more embarrassing before a desperate overhaul in post-production.

So, if you've ever wondered why this clanger of a scene made it through, that's the inside story: ambition outpacing the tools, some dubious technical faith, and a fair bit of shoulder-shrugging among people who definitely should have known better.

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