Movies

Cyberpunk 2077's movie won't retell V's story — Edgerunners already showed why that works

Cyberpunk 2077's movie won't retell V's story — Edgerunners already showed why that works
Image credit: Google Veo 3

Fans aren't scared of a Cyberpunk film without V. They're scared of the studio that let Master Chief take his helmet off.

CD Projekt's live-action Cyberpunk 2077 film will not be the game with real actors in it. Co-CEO Michał Nowakowski told Polish business outlet PAP Biznes, in comments picked up by GamesRadar+ on 16 October 2026, that V's story stays on the console.

"At this point, we can only say that we definitely don't want to make a film adaptation of the game. We want to tell a story in the world of Cyberpunk, but it won't be a one-to-one translation of the game's story."

— Michał Nowakowski, CD Projekt co-CEO, to PAP Biznes

That is roughly everything anyone knows. The film surfaced on 8 October, when Deadline reported that Paramount Pictures is developing it with CD Projekt Red and Transformers producer Lorenzo di Bonaventura, after the studio's earlier deal with Anonymous Content ran out. There is no director, no writer, no cast and no release date. Nowakowski has promised more "at the appropriate time".

The Halo argument on r/movies

Normally "new story" is the phrase that sends a fandom reaching for the pitchforks. Not this time. The r/movies thread on the news opens with: "Good. That's the way to go. Don't retread the games, just tell new stories in their settings."

Cyberpunk 2077's movie won't retell V's story — Edgerunners already showed why that works - image 1

The actual fight in the replies is about Halo. One user claims people hated the Paramount+ series because it ignored the games; another says it was simply badly written. The sharpest answer splits the difference:

"People hated the show because they made MC into a weak dork that constantly took off his helmet. They didn't understand the most important part of the franchise. You can do original stories, but they have to be true to the spirit of the original."

— a commenter on r/movies

Fair enough. Halo launched on Paramount+ in 2022, Master Chief was out of his helmet by the first episode, and the show was cancelled after two seasons in 2024. Another reply points out that Cyberpunk 2077 "isn't a specific story as an IP. It's a setting". The obvious follow-up, whether no V also means no Keanu Reeves as Johnny Silverhand, has no official answer.

Edgerunners already did it without V

CD Projekt is not guessing here. Cyberpunk: Edgerunners premiered on Netflix on 13 September 2022: ten episodes from Studio Trigger, a brand-new street kid called David, and no V in sight. Within eight days CD Projekt said Cyberpunk 2077, a game half the internet had written off after its 2020 launch, was averaging more than a million players a day.

Cyberpunk's biggest win so far didn't have V in it.

The sequel series, Cyberpunk: Edgerunners 2, lands on Netflix on 20 October with four new leads, so the studio is running the same experiment twice in one month.

Read more: Street Fighter should have been a cartoon — its own animated flashbacks prove it

The partner, not the plot

The new story is not the risk. The partner is. Halo was produced by Showtime, Paramount's own network, with Amblin Television and 343 Industries, and it lived and died on Paramount+. The film comes from a different arm of the company and a different team: Paramount Pictures and di Bonaventura, not the Showtime side. But it is the same corporate home that signed off on a helmetless Master Chief, now holding the keys to Night City.

To be fair, nobody has written a page of this film yet. The test comes when Paramount names a writer and a director, and when fans see whether that script treats Night City as a setting or as a checklist. CD Projekt has picked the plan that already worked. Now Paramount just needs to keep the helmet on.

Read more: Cyberpunk: Edgerunners fans beg daily for David's return — its showrunner says they don't really want it

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